#ifndef LOD_VECT_H
#define LOD_VECT_H
class vect
{
    public:
    float x;
    float y;
    float z;

    vect(float initx, float inity, float initz) : x(initx), y(inity), z(initz)
    {
    }

    vect()
    {
    }

    float dotproduct(vect& v)
    {
        return x*v.x + y*v.y + z*v.z;
    }
};
#endif
